![]() It has to be done in a certain spot before I actually reach the wall, or else I'll end up somewhere else. I do a quick left-right to make the bonus opening appear when I throw the sprite. Useless by itself, but amusing.Įverything done before the warp is to set up changes to the value that determines where the bonus sends me when I exit. Donkey is seen riding a darker version of himself. ![]() Ghost Kong: you only see this for a few frames in the video, but this is what happens after you do the above glitch and throw the barrel. Expresso is only needed in this run because Donkey cannot reach the bonus by himself while holding the glitch sprite. Hold Y as you ride and press A as you intersect with them. Simply ride a steel keg and hop onto an animal. Holding barrels with animals: This is actually unrelated to the wrong warp. In the run, I use this to "hold" the bonus opening so that I can enter it without actually having a barrel. If you ride a steel keg, then pick it up and walk it into a halfway barrel, you end up holding a glitched sprite that, explained simply, is treated as the next sprite that is loaded onto the screen at any time. What happens at this point is that the game assumes you should be controlling Diddy, and as such, when you get the next DK barrel, you will end up controlling both Kongs at the same time. However, if you get hit over a pit, it overrides that and kicks you out of the stage. As a result, if you get hit immediately after doing this, the game hangs waiting for him. It expects you to have your second Kong (Diddy, in this case), but you don't. Split-up glitch: By exiting a stage after you have tossed a DK barrel-but before it hits the ground-you confuse the game a bit. This is the most popularly known glitch that a lot of people found out just by impatiently mashing B to get to the next stage. This "works" presumably because the game thinks that you are trying to enter a stage because you aren't moving and pressing a button at the same time. If you only have 1 Kong, or you are in Funky's plane, you can press a button (A, B, X, Y or Start) on this frame to warp to a different stage. Mapwarp: When you reach a corner in-between stages on the map (only seen in World 1), you stop for 1 frame (1/60th of a second in DKC). Not sure if it was intended, but I have no idea why they removed it in 1.2, anyway. This saves more time in other categories, but it is still relevant here. Here are the list of glitches used in DKC any%Zįanfare Skip: In versions 1.0 and 1.1 of DKC (US only the Wii VC version was 1.2) you can press buttons to skip the victory dance that the Kongs do about halfway through. ![]() Shoutouts to Arne for discovering the category to Tompa for helping with every question I could think of over the 2 years I've been running this game to Garrison, Reflected, Grav, Wooke, Kerahime, Kloster and Tack for making the run what it is now to TJP for inspiration to get good at DKC and to PuchieDarcy for getting me into the game in the first place. For now, though I'm happy with this run outside of losing half a second to a tiny wall, it's a solid effort throughout. There's a decent amount of very minor tech that I didn't use in this run that exists in the TAS, and Wooke claims it can go down to at least 8:20, though I think 8:23 or 8:24 is a bit more realistic. I soon learned that the category was a monster, and after a month or two of grinding runs, I eked out an 8:28 with one minor mistake. I learned the category a few months later, and set out to improve the time with some new tech. Around the end of 2013, Wooke got an 8:29 and the category stagnated. Klosty was the first, I believe, and there was some back-and-forth between him, Kerahime, and Tackblossom, a Japanese runner, for the best time. In 2013, a few runners started picking up any% and putting some serious work into it. You can see that and read more about the history here: ![]() However, Arne suspected that more warps were possible, and it eventually led to the warp to World 6 that is used here. Tompa and Arne found the original Wrong Warp to create the warp to World 4 that TJP used in his old warp run. You're probably wondering what on Earth is going on, but before I explain that, I'll give you some history. So as you can see, this route is a lot different than the 20-ish minute run that TJP submitted to SDA years ago. ![]()
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![]() Crysis 2 got so many complaints for two primary reasons. You have a very slanted view of history here. I don’t see how this model works outside of MMORPGs or action RPGs like Diablo and its clones… What really concerns me is Crytek’s apparent new dedication to cloud based F2P gaming. ![]() It still won’t be as demanding in relative terms as the original was back in 2007 as Crysis 3 is still headed to consoles. So I’m personally excited that Crytek is promising a more demanding – at least resource wise – Crysis 3. In my opinion, we need companies that push the envelope, because we’ll always have the huge corporations like EA and Activision that are fine with the status quo as long as they can sell x million copies of their there most popular handful of titles. I loved the fact that the original pushed the performance envelope to the extent that it did – even though I didn’t have a PC that could play it until a year after it came out. Sorry for the poor choice of words.Īnd you are correct. I guess I meant performance more in terms of quality rather than how efficiently it runs. The question was only how well it would embrace that fate. But there was never any question which version of this precision-oriented shooter was going to be the best one. The difference between the console and PC versions at this point is rightfully going to be a massive, multi-generational gap.īorderlands 2 may fall into that latter category. It’s about allowing what’s destined to be the best version of the game to reach its full potential by harnessing vastly superior CPUs, GPUs, storage, controllers, displays, and networking. A good PC port isn’t about adapting a game to our platform so that it can match or narrowly beat the consoles. It’s the best way to play Modern Warfare 3 and Skyrim and maybe eventually even the latest Halo, depending on how badly Microsoft decides to sabotage itself. Regardless, the PC was the best way to play Borderlands. We’re not happy with lousy menus, silly long loading times, cramped game levels, and smeary textures because we know they’re unnecessary. We PC gamers complain and struggle, but our beef is about the fact that our awesome, obviously superior platform isn’t being used to proper advantage. Nothing about that fact gave me a hankering for an ill-suited thumbstick controller, an eight-year-old GPU, high input latencies, and a blurry, low-resolution display. Yeah, some menus in Borderlands had a touch of consolitis, but that only means they didn’t take full advantage of the additional precision offered by a mouse and keyboard. Was there any doubt about the best platform for such a thing? Are you seriously telling me there is some question about which version of any reasonably solid cross-platform shooter-released in, I dunno, years-is the best one to play? I’m fine with all of that, as far as it goes, although I’ve seen much, much worse console ports than Borderlands.īut the positive assertions about BL2 always seem to be formulated like this: with these new options, the PC version is now "the best way to play the game."īoth of these games are first-person shooters at heart, really solid shooters augmented by a RPG-style loot system that requires extensive skill and inventory management. Creepy, but effective.) Invariably, it seems, these stories recount PC gamers’ complaints about the menu system in the first game, which was a bit too console-centric, and go on to talk about the PC-specific menu options and such built into BL2. (Congrats to Gearbox/2K PR, by the way, for getting these people to all write the same story. Look, I love my second child, but I don’t have to put down my first-born in order to explain her best traits.Īnyhow, the absolute worst thing about Borderlands 2 coverage has got to be the stories, sidebars, or paragraphs that many gaming media outlets have produced saying nice things about the PC version of the game. As a huge fan of the original, I’ve had a number of problems with the reviews of the new one, mostly when the reviewer decides to put down the first game in order to explain how the second one is improved. One thing I have been doing with my limited energy is following the launch coverage for Borderlands 2. I’m hoping to be back working in earnest today, finally. Well, I am very slowly recovering, I think, from whatever virus got me last week. ![]() ![]() Take it to the left and you arrive at the laboratory. The left gives access to the laboratory and the right one, access to a piece of research. The cleaned part, you notice two computers. A joyous welcome committee will accept you. You arrive in a U-shaped corridor Liquid guards who patrol and entered the front door. Pass the corridor cleaned and pass the lock. A tip: stay behind the door and the liquid 3 guards from afar and then wait for the guards who will come through the door behind you. Three guards will be delighted to welcome you … Then others try to take you in the rear by the back door. Quickly crossed the following before it closes and liquidates the 2 guards.
![]() ![]() Even when Super ’s dropping the ball with plot and character development, there’s almost always a slice of life episode around the corner to remind fans why they love Dragon Ball : the characters. While the anime suffers narratively, not too unlike Dragon Ball GT, Super manages to ground itself better within the context of the series. They cant get too comfortable in their new lives because more evildoers are on the horizon. With Majin Buu now defeated and Earth at peace, the heroes have settled into normal lives, which in Gokus case means being a radish farmer. By the time the Tournament of Power hit, Dragon Ball Super seemed to be in legitimately good shape production-wise. Select an episode below or record this series. Starting with the Goku Black arc, however, Super managed to bring in a good bit of Dragon Ball Z ’s tension. Plagued by scheduling problems, DBS ’ early run was quite lousy and a disappointment to many fans. Still, Dragon Ball Super is quite an interesting series in its own right. The anime is been done for quite a while now, and, while we’ve had more canon animated content in the form of Dragon Ball Super: Broly, the manga has essentially taken the reins of the DBS brand for the time being. No one could have possibly expected for Dragon Ball Super to suddenly end with the Tournament of Power, yet, here we are. Uninspired, derivative, and generally filled with lackluster fight choreography, Dragon Ball GT was a lousy note to end the series’ anime continuity on. It perhaps goes without saying, but Dragon Ball GT was fairly unpopular and remains widely disliked within the fandom, even if its reputation has improved slightly within recent years. RELATED: Dragon Ball: 5 DC Heroes Piccolo Can Defeat (& 5 He Can’t) The last episode of DBZ even transitions directly into the first episode of GT with a next episode preview at the end of the former. Toei’s original animated canon for Dragon Ball consisted of the first Dragon Ball adaptation, Dragon Ball Z, and finally Dragon Ball GT. It’s worth noting that while GT is not canon to the main series, it is canon to the original anime’s continuity. DRAGON BALL: Complete Series Seasons 1,2,3,4,5 DVD Free Dragon Ball Super 10 DVD. Completely rooted in new material, GT would be an anime-only follow-up to the anime. Arrives by Thu, Dec 2 Buy DRAGON BALL Z-MOVIE PACK 1-MOVIES 1-5 (DVD/5. ![]() In spite of the series’ decreasing popularity following the end of the manga, Toei went ahead with one last sequel series: Dragon Ball GT. ![]() Akira Toriyama may have been done with Dragon Ball by the end of the Buu arc, but Toei still wanted to milk the dragon for what it was worth. ![]() ![]() ![]() Vivecraft started out in 2013 as Minecrift by mabrowning and StellaArtois as a seated-VR mod for the Oculus Rift development kits. Climbey-inspired wall-scaling and leaping.Seated play with WASD in your look direction.Walkabout-style of rotation to use 100% room-scale movement.Free-movement in the direction you are pointing the controller or your head.Arc teleportation (with optional limitations for a balanced survival experience).Multiple VR locomotion options for your preferred playstyle:.Play with your friends and see each other’s VR movements.Context-sensitive interactions for doors, pistons, levers, animals, buckets and more!.Climb, swim, run, jump, sneak, eat, crawl, and row by actually doing the motion!.Shoot your bow by drawing and aiming two-handed!.Break blocks and fight by swinging your hands!.World scaling: Scale your size in the world up or down.You’ll be amazed how big they really are! Full roomscale support: Walk around your room as you mine and build.Optimized for standing play with motion controllers, also supports seated play with mouse & keyboard. The Vivecraft NonVR Companion mod allows your non-vr friends to see your head and hand movements in multiplayer Server plugins are available for Spigot and Forge to enhance your VR multiplayer experience.Īre you a streamer? Vivecraft supports Mixed Reality and undistorted desktop mirroring. The Forge modding platform is supported on most versions. Vivecraft works in single player, LAN multi-player, and server multi-player.Īll versions of Vivecraft include Optifine for performance and support shaders. Vivecraft can also be played on Mobile VR devices such as Oculus Quest, GearVR, PSVR, Daydream, Cardboard, or Vive Focus via SteamVR Emulators Vivecraft works best in roomscale with SteamVR-Compatible hardware such as the HTC Vive or Cosmos, Valve Index, Oculus Rift S, and WMR headsets. Vivecraft supports Minecraft versions 1.7.10, and 1.10 through 1.17. Vivecraft requires the original PC Java edition of Minecraft. ![]() ![]() ![]() If it works on another computer, it is possible that the previous computer system lacks some components which caused the driver to fail to connect. If you have installed the driver properly without any issue but the problem still persists, please use another computer to test. Please use another USB cable to test and see if it will work or not. If the above two methods won't work, please check if the USB cable is damaged. On how to install the driver properly on Mac, please check Solution to the Installation Problems under Mac Mojave. On how to install the driver properly on Windows, please check How to Install Huion Drivers on Windows?. You can visit our official website ( ) to download the corresponding driver for your graphic tablet and reinstall the driver. If the hardware has no problem, please check if you have installed the driver correctly. If the cursor works normally, that means the hardware has no problem.ģ) Reinstall the driver. Please check if the cursor is working properly without installing the driver. For windows, please check Three Methods to Uninstall Huion Drivers from Windows 7 to uninstall the driver properly and for Mac, please check How to Uninstall the HUION MAC Driver V13 or V14 Properly. Uninstall and reinstall the driverġ) Uninstalling the driver. Encountered a Device d isconnected problem when using Huion products but don't know how to fix it? Don't worry! This tutorial will help you. ![]() ![]() ![]() Recalbox RGB Dual is a module that simply clips onto your Raspberry Pi4, Pi400 or Pi3!ġ00% Plug and Play and integrated with RecalboxĬompatible with all systems supported by Recalboxįirst Raspberry Pi 4 / Pi 400 / Pi 3B/3B+ compatible CRT solution IT'S SIMPLE: Recalbox RGB Dual is the fidelity of the original works on a CRT screen, combined with the power, ergonomics, and ease of use that have made Recalbox internationally renowned! ![]() Recalbox 8.0 paired with the new Recalbox RGB Dual allows it to produce an analog signal 100% " Pixel Perfect", EXACTLY MATCHING the original consoles of the time, with zero configuration! Hardware Attached on Top) that just clips onto your Raspberry Pi4, Pi400 or Pi3, giving your Recalbox. Recalbox RGB Dual is a brand new module (H.A.T. ![]() IT'S ANCIENT HISTORY ! Official release of Recalbox RGB Dual! Until today, playing on a CRT screen could only be done at the cost of a lot of configuration or the purchase of expensive and often unavailable hardware. Indeed, the main reproach made against all emulation solutions is that they can only be played on modern HD screens. With an image STRICTLY IDENTICAL to the original consoles! Recalbox 8.0 now 100% "Pixel Perfect" thanks to Recalbox RGB Dual, With Recalbox 8.0 coupled with the new Recalbox RGB Dual module, you can now easily play all games and consoles on your CRT TV and recreate the exact sensations of your childhood! More free and open source than ever, here is a summary of major changes of Recalbox 8.0 MAJOR NEW FEATURES: RECALBOX RGB DUAL : Recalbox… on your old CRT TVs! More than six months of work have been necessary for the team of volunteers to propel emulation and retrogaming into a new era, establishing new standards in terms of fidelity and accessibility. Recalbox, the famous operating system dedicated to retrogaming will release this Friday, Decemat 9pm CET in its new version "8.0-Electron"! ![]() ![]() You will be seeing a new (Reveal Friends) option in the friends tab.Ĭlick on the Reveal Friends option and you will be able to see all the friends whether they are your mutual friends or not. Now go to your friend’s profile whom you are wishing to see the hidden friends list. Los Angeles Valley College, home of the LAVC Monarchs, offers Associates of Art (AA) and Associates of Science (AS) degrees, certificates of completion. Step 1. To see any friend’s hidden friends list, you need to download and install the “ Facebook Friends Mapper” (developed by Alon Kollmann) extension and restart the browser. So using Facebook Friends Mapper tool I would be able to see most of his hidden Facebook friends by exploiting the ‘mutual friend’ logical flaw.” However, I have at least one mutual friend with him. App features : With this app you can perform following functions - Create friend list and add friend. THN writes: “If, for example, Facebook CEO Mark Zuckerberg does not share his friends list with the public and neither I am on his friend list. Description of Friend Locator Friend Mapper Apk. There’s chorme extension “Facebook Friends Mapper” that you need to download which fools the mutual friends feature of the Facebook and collects the hidden friends’ data of your friends and makes them public for you. Let’s suppose a friend of yours doesn’t share his/her friends list but has few mutual friends with you. I tried out this tool myself and the “Only Me” option to keep your friends list hidden from the world doesn’t work anymore. The issue resides in the Facebook’s mutual-friends feature concept, which has been in controversies in the past, raising privacy concerns. A week ago, a new Chrome extension came into the limelight and it claims to reveal the hidden friend list to your friends or even who are not even your friends. Many of you would have set the privacy of your friends list as private. You don’t want your girlfriend to read this…. So you thought by hiding your friend list in Facebook your girlfriend won’t be able to see how many girls are actually there in your friend list… Wrong!!! Read to find out… ![]() ![]() ![]() It's apparently not possible to support all ROMs with this approach. Maybe SNES core needs to check the ROM type information in the header and disable SRAM writes if the game doesn’t have it? Mega Man X (U) (V1.1) (Protection Crack).zip From Ucon64 (266 Bytes) Downloaded 110 times I also checked Demon's Crest and it has 2 ROM mirroring checks comparing banks $80 and $40 which should be mirrors of eachother. If they succeed in writing a value and reading it back the protection will take action. There are 4 SRAM checks, all test bank $70 for the presence of writable memory. This is the only bank that is tested to see if ROM is mirrored. If these tests fail the protection will take action. Update: I took a quick look at Mega Man X (US) (v1.1) and there are 3 protection checks that test if the ROM is mirrored at Bank $40. I did not check if Ucon64 has patches for other regions/revisions but it probably does. Try it and if your problems go away you can be sure it was related to the protection. It's the same result as using Ucon64 with option -k. I attached an IPS file for US Version 1.1 that will disable the protection. But I don't recall having any issues when I played the game on MiSTer and I believe I played it for a significant amount of time due to the turbo cpu feature eliminating the slowdown in the game. All your weird problems are related to that, not the MiSTer SNES core's accuracy other than perhaps the mapping of memory. The game requires correct mapping of the ROM (and other memory) across address space and if things don't match the behavior of the original console and original cartridge it will trip the copy protection which has many effects. If that doesn't work try using UCON64 with option -k. I am not certain if the protection includes ROM mirroring/mapping or if it's entirely SRAM based. In DC you reach I think it's the 3rd boss who simply cannot die and you're stuck. Mega Man X has very aggressive copy protection where as Demon's Crest is more subtle about it. I'm pretty sure Mega Man X and Demon's Crest do that and possibly Super Street Fighter 2. I think Capcom is the only one that did ROM Mirroring related protections. This is not a complete list but some other ones you could check if they also trip copy protection. Other games with SRAM based copy protection include: Donkey Kong Country 1 & 2, I forget if the 3rd one does too, Killer Instinct, Super Mario All-Stars, Earthbound, The Ninja Warriors, Kirby's Dream Course, Yoshi's Safari. Maybe the ROM or RAM mapping got broken because I don't remember having any issues with Mega Man X (v1.1) tripping the protection. If you can't find it, UCON64 with switch -k should apply the crack. ![]() As a temporary fix you could use the cracked ROM. If either SRAM mapping or ROM mapping doesn't match the real cartridge you can have issues with the protection. But Mega Man X (and Demon's Crest I believe) also require proper ROM mirroring. Killer Instinct is another game with no SRAM that will show an Anti Piracy screen if you have SRAM detected. MiSTer's core should have the SRAM sorted out as it would likely cause issues with many other games if this was not correct. ![]() ![]() ![]() “That’s what you call big fucking huevos,” the filmmaker Phillip Rodriguez, who directed a documentary about Acosta, told me. Accounts of Thompson’s storied campaign for sheriff in Aspen, Colorado, rarely note that Acosta did it first, and at far greater risk. ![]() In 1970, he ran for county sheriff on a pledge to dismantle the sheriff’s department. He was known to show up in court barefoot, often with a pistol and occasionally on acid he had the Aztec god of war, Huitzilopochtli, printed on his business cards. In the course of his work on those and other cases, Acosta had subpoenaed more than a hundred Superior Court judges in Los Angeles County, intending to prove that the grand-jury system discriminated against Mexican-Americans. walkouts-in which as many as twenty thousand students walked out of several public high schools, to protest inequities in the educational system-and the “ Biltmore Six,” who were accused of setting fires in the Biltmore hotel in 1969 during a visit from Ronald Reagan, then the governor of California. He had helped defend both the “ Eastside Thirteen,” who were indicted on conspiracy charges for their involvement in the East L.A. But, when Acosta received the manuscript, he was incensed-not about the accounts of drug use or criminal behavior but because Thompson had transformed him into a “300-pound Samoan.”Īcosta, a Mexican-American lawyer, was a high-profile figure in the Chicano civil-rights movement. Gonzo, who commits a variety of crimes while tripping on illegal drugs, and they wanted Acosta to agree not to sue for libel. Random House’s lawyers were concerned about Thompson’s depiction of Dr. Rolling Stone had published “Fear and Loathing” in two parts the previous fall, but by then Acosta was spending much of his time in Mexico, and he was unlikely to have seen it. Gonzo, the flamboyant sidekick to Thompson’s alter ego in the book, Raoul Duke. Acosta had accompanied Thompson on his reporting trips to Las Vegas he was the inspiration for Dr. Thompson’s “ Fear and Loathing in Las Vegas,” in 1972, Random House sent a copy to Oscar (Zeta) Acosta. 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